Striking Distance promises to deliver a Next-Gen Audio experience with The Callisto Protocol
Glen Schofield, creator of Dead Space and Striking Distance Studios, traces the path followed by his development team to shape a title that, like The Callisto Protocol, was born with the ambition to become the scariest next generation game .
Interviewed by journalists from the UK's Official PlayStation Magazine, Dead Space's father and current studio leader of the Striking Distance team reflects on the potential of PS5 3D audio and confirms its authors' commitment to fully exploit its potential to increase the tension the immersion offered by his next survival horror:
Thinking about the audio component of The Callisto Protocol, Schofield refers to Sony's commitment to designing the PS5 DualSense controller and, again in the UK's OPM speakers, he highlights how:
As explained by Striking Distance Studios with the unveiling of The Callisto Protocol at TGA 2020, the launch of this ambitious Sci-Fi Survival-Horror is scheduled for 2022 on the PC and exclusively for next generation consoles, then on the Xbox Series X|S and PS5.
I like several different works, but with a tendency for strange and funny stories.
I like arts, games, drawings and interesting things.