The ground starts to shake when Saxony launches its diesel-punk meccas
Published by MarK, on .
Deep Silver and KING Art Games today revealed more information and details about the Third Iron Harvest faction - The Empire of Saxony

Having a history of being one of the most influential countries in Europe, the proud Empire of Saxony is facing difficult times with its elites and aristocrats feeling humiliated after the First World War.

With wounded pride but massive meccas, the Empire of Saxony is driven to regain honor on the battlefield.

Saxony meccas are often named after legendary characters and figures from ancient heroic tales and myths.

And certainly, looking at the tremendous firepower they bring to the battlefield, the mechanical units of Brunhilde, Eisenhans and Grimbart fulfill these dark fairy tales.

Although, like Achilles, every war machine can have a weak point on its back.

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At the beginning of the 20th century, just after the end of the Great War, the world is full of secrets and mysteries, of opportunities and challenges. Tradition conflicts with scientific and technological progress, while Europe is still recovering from the brutal battles of the World War.

Iron Harvest is a real-time strategy (RTS) game set in the alternate reality of more than 1920, right after the end of the Great War. To create the perfect RTS experience, the team has worked closely with global RTS fans since the successful Kickstarter campaign.
MarK (mark)
I like several different works, but with a tendency for strange and funny stories.
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