#Indie

Dragonis Games together with Dragonis Ares and Adonis Brosteanu announced their newest project, Necrophosis, a chilling adventure first-person horror game, which will take the player to a nightmarish realm full of grotesque shapes and menacing visuals.

Necrophosis is being produced on Unreal Engine 5 and uses an aesthetic based on the works of Zdzislaw Beksinski, as well as those of HR Giger, so the game aesthetically and visually speaking is very similar to Scorn, and just like in it, the protagonist is alone with a mission: explore interconnected regions in a non-linear experience.

In Necrophosis, the visual is just the surface of a deep and immersive experience. Immerse yourself in a world where every element is immersed in a rich backstory, where each step forward reveals a new layer of mystery. As you progress, you will encounter mechanics that challenge your intelligence, each puzzle is a piece of a larger, enigmatic narrative.

Prepare yourself for a journey of discovery and introspection, where each event is a unique encounter and each solution leads to deeper revelations. Whether through haunting narration or evocative poetry, Necrophosis weaves a slow web of intrigue, drawing you into its captivating story with every twist.

In the game, you wake up billions of years after the universe died, in a kingdom where death reigns supreme! In this place, necrophosis, the curse that plagues everyone and everything in this world, inflicts decay on everything it touches. In the midst of a terrifying and disturbing passage, you must unravel the mysteries of this world, and discover whether even death can die.

Necrophosis does not yet have a set release date, but it will be released for PC via Steam.

mark
MarK #mark

I like several different works, but with a tendency for strange and funny stories.

I like arts, games, drawings and interesting things.

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